Guild Ball
Miniature Game - Development
Guild Ball is a fantasy football miniature game where various guilds take to the pitch mixing fancy footwork with brutal fighting.
A tactical and fast paced game, Guild Ball was focused heavily on being a fun game with a strong competitive balance. One of its strengths is the unique playstyles of its many guilds meaning any type of player can find a team that meshes with them.
Responsibilities
- Acted as a frequent in-house tester to ensure quality and provide different perspectives.
- Involved with the development and design of new content during Guild Ball’s third and fourth edition.
- Designed and refined characters when required by the lead developer.
- Created the unique and well received gameplay hook for the Alchemist Guild, giving them their own identity and set of mechanics within the game.
Products Worked On
- Navigators Guild
- Cooks Guild
- Miners Guild
- The Order
- The Union In Chains Players
- Free Cities Draft Rookies
- Flea (Design)
- Kami (Design)
- Season 4
- Farmers (Playbook Design)
- Scalpel (S4 Rework with Jamie Perkins)
- Alchemists Guild (Guild Design)
- Kraken (S4 Rework)
- Mercury (S4 Rework)