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Guild Ball

Miniature Game - Development

Guild Ball is a fantasy football miniature game where various guilds take to the pitch mixing fancy footwork with brutal fighting.

A tactical and fast paced game, Guild Ball was focused heavily on being a fun game with a strong competitive balance. One of its strengths is the unique playstyles of its many guilds meaning any type of player can find a team that meshes with them.

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Responsibilities

  • Acted as a frequent in-house tester to ensure quality and provide different perspectives.
  • Involved with the development and design of new content during Guild Ball’s third and fourth edition.
  • Designed and refined characters when required by the lead developer.
  • Created the unique and well received gameplay hook for the Alchemist Guild, giving them their own identity and set of mechanics within the game.

Products Worked On

  • Navigators Guild
  • Cooks Guild
  • Miners Guild
  • The Order
  • The Union In Chains Players
  • Free Cities Draft Rookies
    • Flea (Design)
    • Kami (Design)
  • Season 4
    • Farmers (Playbook Design)
    • Scalpel (S4 Rework with Jamie Perkins)
    • Alchemists Guild (Guild Design)
    • Kraken (S4 Rework)
    • Mercury (S4 Rework)
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